PPSA-01994· Build: v1.03
DOOM (Classic / PS5 Remaster)
PLAYABLE (60 FPS)
Executive Telemetry Synopsis
Runs full campaign smoothly. Widescreen display and raw mouse look enabled via custom anyps5-input.ini configuration.
speedHardware Framerate & Frame-Time Benchmarks
| GPU Configuration | Host CPU & RAM | Resolution & API | Measured FPS | Frame-Time Delta |
|---|---|---|---|---|
| NVIDIA GeForce RTX 2060 (6GB) | AMD Ryzen 5 3600 · 16GB DDR4 | 1080p Vulkan Native | 60.0 FPS Stable | 0.78ms |
| NVIDIA GeForce GTX 1050 Ti (4GB) | Intel Core i5-7500 · 16GB DDR4 | 1080p Vulkan Native | 60.0 FPS Stable | 0.88ms |
memoryRelinker & Shader Translation Analysis
Binary relinking succeeds completely. Sound channel mixing leverages AnyPS5 OpenAL backend without requiring proprietary Sony ATRAC9 hardware decoders.
PRX Subsystem Linkage Status (core/libs/prx)
libkernel.sprximplemented
libScePad.sprximplemented
libSceAudioOut.sprximplemented
terminalRecommended Launch CommandPowerShell
$env:ANYPS5_INPUT_CONFIG="./anyps5-input.ini"; ./AnyPS5.exe --title PPSA-01994