PPSA-02482· Alt: CUSA-02482· Build: v1.02
Dreaming Sarah
PLAYABLE (60 FPS)
Executive Telemetry Synopsis
Gold benchmark title for AnyPS5 native relinking. Runs locked at 60 FPS on low-end budget GPUs including GTX 1050 Ti with complete audio, 2D sprite rendering, and controller support.
speedHardware Framerate & Frame-Time Benchmarks
| GPU Configuration | Host CPU & RAM | Resolution & API | Measured FPS | Frame-Time Delta |
|---|---|---|---|---|
| NVIDIA GeForce GTX 1050 Ti (4GB) | Intel Core i5-7500 @ 3.40GHz · 16GB DDR4 | 1080p Vulkan Native | 60.0 FPS Stable | 0.84ms |
| Intel HD Graphics 620 (Integrated) | Intel Core i5-7200U @ 2.50GHz · 8GB DDR4 | 720p Vulkan (FSR Balanced) | 36.4 FPS Playable | 2.10ms |
| AMD Radeon RX 6600 (8GB) | AMD Ryzen 5 5600X · 32GB DDR4 | 1440p Vulkan Native | 60.0 FPS Locked | 0.52ms |
memoryRelinker & Shader Translation Analysis
Dreaming Sarah uses standard PS5 LibKernel POSIX primitives and standard 2D sprite blitting pipelines via GCN bytecode. AnyPS5 SPIR-V translator emits 100% matching ISA opcodes without falling back to interpreter stubs.
PRX Subsystem Linkage Status (core/libs/prx)
libkernel.sprximplemented
libScePad.sprximplemented
libSceAudioOut.sprximplemented
libSceVideoOut.sprximplemented
terminalRecommended Launch CommandPowerShell
$env:ANYPS5_INPUT_CONFIG="./anyps5-input.ini"; ./AnyPS5.exe --title PPSA-02482 --renderer vulkan